Category Archives: awesomenauts
The GameSparked Podcast Aug-7-2012
The GameSparked Team
In Celebration of the Curiosity Mars Landing |
In this week’s episode, The GameSparked Team fights the heat, as they ramble on about things like board shorts, and the 3DS XL! In addition to the madness, Leighton discusses his experience with Awesomenauts; Jordan delves deep into Kingdom Hearts 3D: Dream Drop Distance; Damian blows things up in The Expendables 2 Videogame; and Mat makes love to the air while jumping into a pile of A Virus Named TOM, Guns of Icarus Online, and Symphony. Is Myles going to listen to this episode? Is he missing The Team really badly? Probably! You can find that out, and much more, in this week’s episode of The GameSparked Podcast!
You can email us at podcast@gamesparked.com
Download Link (Right Click, Save As)
The GameSparked Podcast has naughty words, and explicit content. Parental discretion is advised.
Original Intro by Cody DeBoer
The DubSparked Remix by Kevin Madden
[REVIEW] Awesomenauts
Leighton Lagerwerf
(PlayStation 3, Xbox 360, PC [REVIEWED])
At first glance, I knew this game was not my glass of scotch. At second glance, I still knew this wasn’t my game. After my third look, and with a few drinks in me due to the previous glances, this game finally started to look good.
The story basically involves a waging war between the red and blue armies over a liquid metal known as “Solar”. The armies attempt to ensure victory by hiring mercenaries to fight at their disposal. The Awesomenauts are these mercenaries; hired to do the dirty work, and to take the heat for it as well; not so awesome at all. The story lacks since it is an online game, but some more back story to each character would have sufficed instead.
The graphics are not demanding at all, so the market for this game is vast. To elaborate more on the graphics, the game comes off like a Saturday morning cartoon. The game is narrated like it would in the said cartoon sense. The controls are not of a foreign origin, they are simply comprised of using the age-old “W, A, S, D” for movement and the mouse for aiming. When it comes to games I am always critiquing the graphics. The graphics are usually the deciding factor and with Awesomenauts it manages to pass the test.
Awesomenauts gives the player the choice of playable characters. I should have mentioned this previously: it is strictly online-based with 3-on-3 matches. The first mission the game allows you to play is the typical training mission, and story orientation. Afterwards, you unlock the choice to enter practice matches, as well as online matches. The option for a quick match is present as well, in order to appease those who are impatient. At first, this was not so appealing, but after a few matches and some getting used to the controls, it became fun.
All together, with the main attraction of online gameplay, and a diverse character and map selection, Awesomenauts is a well-rounded and built MOBA for the not-so-demanding gamer that wants to sit down and play something fun.