Category Archives: Dishonored
[GOTY] Who Won on Day Five? — Game of the Year Breakdown
The GameSparked Team
GOTY 2012
BEWARE! POTENTIAL SPOILERS!
Winner: Corvo Attano (Dishonored)
Corvo is the classic tale of revenge — he was set up for the death of the Queen, and now he must switch roles from bodyguard to assassin. But that’s not all; he’s getting a little help. “The Outsider” is a mysterious figure that grants Corvo with supernatural powers that allow him to teleport, slow time, possess living beings, and even summon an army of rats. He is at the top of his game when it comes to infiltration, hand-to-hand combat, sneaking, hiding bodies, and almost anything else you can think of. This is why he is GameSparked’s Best Assassin of 2012.
Runner-Ups: Ninja (Mark of the Ninja), Jacket (Hotline Miami)
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Runner-Ups: White Phosphorus (Spec Ops: The Line), The Final Moments (Hotline Miami)
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Runner-Ups: Borderlands 2, Syndicate
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Runner-Ups: Bride to Be (Sleeping Dogs), Temple Ship Assault (XCOM: Enemy Unknown)
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Runner-Ups: Hotline Miami, Tokyo Jungle
Day Five of The GameSparked Game of the Year Debates 2012
The GameSparked Team
GOTY 2012
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[GOTY] Best Assassin Nominees
The GameSparked Team
GOTY 2012
There has been quite a few games featuring assassins this past year, and we want to recognize those sneaky bastards. So here you have it, our nominees for 2012’s Best Assassin.
[GOTY] Best Faces Nominees
The GameSparked Team
GOTY 2012
Faces are the most important feature of the human body, yet making a face look just right in games is exceedingly hard to do. Video game faces have an easy time falling into the uncanny valley or just looking downright weird, so we here at GameSparked wanted to tip our hats to the games that went above and beyond in making expressive, emotive, or otherwise good-looking faces.
[GOTY] Matthew Marteinsson’s Top Games of 2012
Editor’s Note: We thought it would be fun if we got some of the wonderful people in the industry to tell us their thoughts on this year’s games. Some of these people are developers and, yes, we have reviewed their games. After all is said and done, we hope you enjoy this series of GOTY articles.
Matthew Marteinsson is the one man sound army at Klei Entertainment. Outside of work, he’s usually stopping everyone to put microphones in strange sounding spots. And posting pictures of his cat to the internet.
Matthew Marteinsson
GOTY 2012
So here’s my top ten for the year. I actually had to go back and look at what came out this year to compile this. So much of the time I’m about a year behind with what’s coming out. I’ve always been horrible about narrowing down lists (favourite concert list is a Top 8 for that reason). This started as a Top 5, but grew a little. In no particular order, here it is:
[GOTY] Nels Anderson’s Top Games Of 2012
Editor’s Note: We thought it would be fun if we got some of the wonderful people in the industry to tell us their thoughts on this year’s games. Some of these people are developers and, yes, we have reviewed their games. After all is said and done, we hope you enjoy this series of GOTY articles.
Nels Anderson was the lead designer on Mark of the Ninja at Klei Entertainment. Previously, he worked as a gameplay programmer on DeathSpank at Hothead Games. And he’s probably the only game developer in Canada that was born and raised in Wyoming.
Nels Anderson
GOTY 2012
[REVIEW] Dishonored
Jonathan Tay
The GameSparked Podcast Oct-16-2012
The GameSparked Team
The GameSparked Podcast contains naughty words, and inappropriate content. Viewer discretion is advised.
The GameSparked Team welcomes a new member with a Frozen Charleston Chew tasting. It didn’t taste nearly as good as they thought, nor was it particularly interesting to talk about. Oh, well! There are plenty of videogames to talk about. With Joe bringing Retro City Rampage to the table, Mat praising how great Dishonored and XCOM: Enemy Unknown are, and Myles going on about a game called Lucius, this is one heck of a show. They also weigh in on how to get to a woman’s heart, as well as fruit flies. All that, and much more, in this week’s episode of The GameSparked Podcast.
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Original Theme by Cody DeBoer
The DubSparked Remix by Kevin Madden
The New GameSparked Podcast Oct-9-2012
The GameSparked Team
The GameSparked Podcast contains naughty words, and inappropriate content. Viewer discretion is advised.
The GameSparked Podcast returns with Stephen and Cody from Blind Fist Software! Cody and Stephen bring FTL: Faster Than Light and Torchlight II to the table, while Mat talks about his adventures in the Tokyo Jungle before heading into a rant on Resident Evil 6. In the meanwhile, Myles contemplates buying Dishonored, but not before talking about Taken 2 and Looper. The guys also delve deeper into what’s in store for the future of The GameSparked Podcast, as well as genres they despise. It feels so good to be back!
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Original Intro/Outro by Cody DeBoer
The DubSparked Remix by Kevin Madden
What is Dishonored?
Mat Paget
Bethesda is known for putting out great First-person RPG titles, and they’re going to be doing it again this Fall. Developed by Arkane Studios, Dishonored is a Stealth-action RPG based in a Steampunk universe. But unlike past Bethesda-published RPGs, this one isn’t going to sport an open world. Instead, the game will incorporate a series of linear missions.
The protagonist is an ex-bodyguard to the Empress, who he has been blamed for the killing of. Going by the name Corvo Atano, his goal is to hunt down Lord Regent, the man who framed him. Along with being a master swordsman, marksman, and infiltrator, he also possesses supernatural powers. One in particular is Blink, which teleports him from one place to the other by simply looking at the desired destination. Other powers include freezing time, possessing living creatures, and summoning plagued rats.
Weapons he has at his disposal include daggers, swords, and guns. The guns aren’t like the ones you’ll find in Call of Duty; instead, they consist of muskets, and powerful, but slow, pistols.
The game also highly encourages creativity, as players will have a generous set of skills to play around with. And just like Deus Ex: Human Revolution, players will also be able to complete missions in more ways that one. Also, every single enemy in the game can be taken out non-lethally, including bosses — I smell an achievement coming. The way you play, whether you kill or do non-lethal takedowns, will determine how the story plays out.
To finish this little feature off, the game looks fantastic. But I’ll stop there, and just point you toward to the video below.
Dishonored will be out on October 9 for PC, PlayStation 3, and Xbox 360.